9 de agosto de 2024

(Spoiler) Novo arquétipo: M∀LICE [OCG]


Novo tema baseado em Alice no País das Maravilhas e em programas maliciosos de computador.



DBCB-JP015
M∀LICE <Pawn> White Rabbit
Level 3 / DARK / Cyberse / Effect Monster
ATK 1200 / DEF 300
You can only use this card name’s (1)st and (3)rd effects once per turn each.
(1) If this card is Normal or Special Summoned: You can Set 1 “M∀LICE” Trap from your Deck with a different name from the cards in your GY.
(2) You take no battle damage from battles involving “M∀LICE” Link Monsters that point to this card.
(3) If this card becomes banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.


DBCB-JP016
M∀LICE <Pawn> Cheshire Cat
Level 3 / DARK / Cyberse / Effect Monster
ATK 1500 / DEF 300
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) During your Main Phase: You can banish 1 “M∀LICE” card from your hand, then you can draw 2 cards.
(2) Monsters destroyed by battle with a “M∀LICE” Link Monster that points to this card are banished instead of being sent to the GY.
(3) If this card becomes banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.


DBCB-JP017
M∀LICE <Pawn> Dormouse
Level 3/ DARK / Cyberse / Effect Monster
ATK 900 / DEF 300
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) During your Main Phase: You can banish 1 “M∀LICE” monster from your Deck, also all “M∀LICE” monsters you control will gain 600 ATK for the rest of this turn.
(2) “M∀LICE” Link Monsters that point to this card cannot be destroyed by card effects.
(3) If this card becomes banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.


DBCB-JP018
M∀LICE <QUEEN> RED RANSOM
Link-3 / DARK / Cyberse / Link / Effect Monster
ATK 2300
Links: Left; Right; Bottom
Materials: 2+ monsters, including a “M∀LICE” monster
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can add 1 “M∀LICE” Spell from your Deck to your hand.
(2) The original ATK and DEF of all Effect Monsters your opponent controls are swapped while this card points to a monster.
(3) If this card becomes banished: You can pay 900 LP; Special Summon it, then you can banish 1 Cyberse monster from your Deck.


DBCB-JP020
M∀LICE <QUEEN> HEARTS OF CRYPTER
Link-3 / DARK / Cyberse / Link / Effect Monster
ATK 2500
Links: Top; Bottom Left; Bottom Right
Materials: 3 monsters, including a “M∀LICE” monster
You can only use this card name’s (1)st and (2)nd effects once per turn each.
(1) (Quick Effect): You can target 1 of your banished “M∀LICE” cards; shuffle it into the Deck, and if you do, banish 1 card on the field. This effect and its activation cannot be negated if this card points to a monster.
(2) If this card becomes banished: You can pay 900 LP; Special Summon it, and if you do, its ATK becomes doubled.


DVCB-JP021
M∀LICE IN UNDERGROUND
Field Spell Card
You can only activate 1 card with this card’s name per turn.
(1) When this card resolves, you can banish 1 “M∀LICE” card from your hand, Deck, or GY.
(2) “M∀LICE” Link Monsters you control gain 3000 ATK while you have 3 or more banished “M∀LICE” Traps with different names.
(3) If you control any “M∀LICE” Link Monsters, your opponent’s monsters can only target them for attacks.


DBCB-JP022
M∀LICE <CODE> MTP-07
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
You can activate this card the turn it was Set, by banishing 1 face-up “M∀LICE” monster you control.
(1) Add 1 “M∀LICE” monster from your Deck to your hand, then, if you control a “M∀LICE” Link Monster, you can banish 1 card on the field.


DBCB-JP023
M∀LICE <CODE> GWC-06
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
You can activate this card the turn it was Set, by banishing 1 face-up “M∀LICE” monster you control.
(1) Special Summon 1 “M∀LICE” monster from your GY or banishment, then, if you control a “M∀LICE” Link Monster, you can gain LP equal to the Summoned monster’s original ATK.


DBCB-JP023
M∀LICE <CODE> TB-11
Trap Normal Card
You can only activate 1 card with this card’s name per turn.
You can activate this card the turn it was Set, by banishing 1 face-up “M∀LICE” monster you control.
(1) Special Summon 1 “M∀LICE” monster from your Deck, or, if your opponent controls 3 or more cards, you can Special Summon 1 “M∀LICE” Link Monster from your Extra Deck instead. The Summoned monster cannot attack or activate its effects this turn.

Reprints:
DBCB-JP025 Dotscaper
DBCB-JP026 Aloof Lupine
DBCB-JP027 Topologic Zeroboros
DBCB-JP028 Allure of Darkness
DBCB-JP029 Cynet Backdoor
DBCB-JP030 Dimensional Fissure















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